Background on Parallel Split Shadows
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History
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Half-Life 2, Parallel-Split Shadow Maps with Dithered Cascade Blending

FPSC Reloaded - Parallel Split Cascade Shadow Mapping

Parallel-Split Shadow Map XNA

Shadows, Parallel-Split Shadow Maps + PCF - #19

Cascaded Shadow Maps (CSMs) / Parallel-Split Shadow Maps (PSSMs)

Estrada Real Digital (ERD) - Parallel-Split Shadow Maps (Video 1 - Final)

Tzu3D: geoclipmapping, Parallel Split Shadow Map, Instancing, Deferred Rendering, Depth of Field

Estrada Real Digital (ERD) - Parallel-Split Shadow Maps (Beta - Check the final version)

Half-Life 2, (slightly less bad) Parallel-Split Shadow Maps

Tzu3D: geoclipmapping terrain, Parallel Split Shadow Map, Instancing, Deferred Rendering

Estrada Real Digital (ERD) - Parallel-Split Shadow Maps (Video 2 - Final)
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Last Updated: August 20, 2026
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