Overview on Interactive Gpu Progressive Photon Mapping
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Developments
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[Progressive Photon Mapping] 100K photons/frame, 10FPS, without final gathering
TU Wien Rendering #35 - Stochastic Progressive Photon Mapping
Rasterization-based Progressive Photon Mapping
cascaded photon mapping
[Progressive Photon Mapping] 10K photons/frame, 5FPS, with final gathering
GPU-Based Photon Mapping for Approximate Real-Time Indirect Diffuse Illumination
Progressive Photon Mapping with CUDA
Real time rendering - Progressive Photon Mapping, Instant Radiosity