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Autodesk 3DS Max Tutorial #2 - Editing Objects
Scene Management in 3ds Max - Part 2 - Using Containers
Animation Techniques in 3ds Max - Part 2 - Using Custom Attributes and Wiring
3ds Max 2017.1 - Data Channel Modifier - Part 2
Basic Concepts in 3ds Max - Part 2 - Rotations & Layers
3ds Max Animating Techniques - Part 2 - Skinning a Model
Transforming Objects in 3ds Max - Part 2
3ds Max Tutorial - Turbosmooth Part 2
Skinning a Character in 3ds Max - Part 2 - Foot
Getting started with 3ds Max 2021 - Part 2 - Creating and Modifying objects
Working with Motionbuilder in 3ds Max - Part 2 - Max Bones
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Last Updated: August 20, 2026
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